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Ph.D. Laura DEVENDORF Assistant Professor, ATLAS Institute, University of Colorado, Boulder (CO)

CV

2002-2006 BA, Studio Art, University of California, Santa Barbara, CA
2005-2009 Graphic Designer and Lead Developer, Stewart+Brown, Ventura, CA
2009-2011 B. Sc., Computer Science, University of California, Santa Barbara, CA
Freelance Designer and Developer, Santa Barbara, CA
Program and Events Coordinator, Interdisciplinary Humanities Center, University of California Santa Barbara, CA
2010-2011 Undergraduate Research Assistant, Santa Barbara, CA
since 2011 Ph.D., School of Information, University of California, Berkeley, CA
2012 Intern, Otherlab, San Francisco
2012-2015 Graduate Student Researcher, University of California, Berkeley, CA
2013-2014 Invited Lecturer, School of Information, University of California, Berkeley, CA
Graduate Student Instructor, Architecture, Art, School of Information, University of California, Berkeley, CA
2014-2015 Artist in Residence, Autodesk, San Francisco

Publikationen

Laura Devendorf, Daniela Rosner. "Beyond Hybrids: Metaphors and Margins in Design", in Proceedings of the SIGCHI Conference on Designing Interactive Systems, 2017
Laura Devendorf, Abigail De Kosnik, Kate Mattingly, Kimiko Ryokai. "Probing the Potential of Post-Anthropocentric, 3D Printing." In Proceedings of the SIGCHI Conference on Designing Interactive Systems, 2016
Laura Devendorf, Joanne Lo, Noura Howell, Doris Lee, Nan-Wei Gong, Emre Karagozler, Ivan Popuyrev, Eric Paulos, Kimiko Ryokai. " I don t want to wear a screen : Probing perceptions of and possibilities for dynamic displays on clothing." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2016
Laura Devendorf and Kimiko Ryokai. "Being the Machine: Reconfiguring Agency and Control in Hybrid Fabrication." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2015

Auszeichnungen

Best Paper Award at SIGCHI Conference on Human-Computer Interaction, 2016
Best Paper Award at SIGCHI Conference on Designing Interactive Systems, 2016