19: Life is (Not) a Game – Critical Game Design
This seminar offers a unique, playful and bold invitation to explore social, political and cultural challenges through game design. Looking at the world from a game design perspective allows us to not only simulate a topic, but to practically explore it and discover core dynamics. We will work with metaphors, rules, goals and obstacles to draft a specific message or experience. Participants will be introduced to core concepts of game design, carry out hands-on exercises and get the opportunity to design their own game.
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Dr. Konstantin MITGUTSCH
Affiliate Researcher, MIT Game Lab, MIT - Massachusetts Institute of Technology, Cambridge; Founder and Managing Director, Playful Solutions, Vienna
2004-2009 | Scientific Assistant, Lecturer: Department of General Education & Media Education, University of Vienna |
2009 | Max Kade Postdoctoral Research Fellow, Massachusetts Institute of Technology, Education Arcade, Cambridge, MA |
2010-2013 | Postdoctoral Researcher, Massachusetts Institute of Technology, MIT GAME LAB and Singapore-MIT GAMBIT, Cambridge, MA |
2011 | Visiting Professor, Department of Education, University of Vienna |
since 2014 | Lecturer, Academy of Fine Arts Vienna |
Founder and Managing Director, Playful Solutions, Vienna |
Dr. Mag. Elisabeth SATTLER
Chair, Institute for Education in the Arts, Academy of Fine Arts Vienna
Elisabeth Sattler holds a full professorship at the Institute for Education in the Arts, Academy of Fine Arts Vienna as the Chair of Pedagogy, Arts and Culture with emphasis on General Education Sciences. Her research and teaching fields are practices and theories of ‘Bildung’ (education), teaching and learning, subjectivation and critical professionalization. |